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MDubya2
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Post subject: Martyrdom Confirmed But Treated Differently Posted: Mon Sep 21, 2009 9:52 pm |
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Joined: Sat Mar 28, 2009 9:06 pm Posts: 2755 Location: Cloud 9 Platform: XBOX 360 GT/PSN: Private
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Lead character artist on Modern Warfare 2, Joel Emslie, has confirmed that Martydom will be a perk in MW2 but it will be “treated differently”.
The Martyrdom perk, as fans of CoD 4 know it, gives players a chance to kill opposing players in a “from the grave” style. With the perk enabled, players will automatically drop a live grenade when they are killed. Many consider the perk “cheap”, as it can often lead to automatic death following close quarters fighting.
He wasn’t able to go into detail but, speaking to VideoGamer, Joel had this to say
“We are very, very aware of the community and what they like and don’t like, and Martyrdom has caught our attention. I’m happy with how the game is.
It’s [Martyrdom] treated differently. And I will say this – it fits in perfectly.”
Some fans have expressed concern that the Riot Shield will unbalance Modern Warfare 2’s multiplayer. Emslie, however, denied this.
“There’s always a counter-measure to everything in the game, every element that’s been added and is brand new to multiplayer has been painstakingly tested by us, our own worst critics. We’ve had shouting matches about changes, very passionate heated debates about what works and what doesn’t work.
We would add a new element, go play it, and then people would come storming into [lead multiplayer designer] Todd Alderman’s office to say, “Why did you change this?! What were you even thinking?! I played CoD 4 and this is the way I loved it! Why are you changing it?”. I can guarantee you that the stuff we pushed off to the side and didn’t put in the game would blow you away.”
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Stormer77
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Post subject: Re: Martyrdom Confirmed But Treated Differently Posted: Mon Sep 21, 2009 10:18 pm |
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Joined: Tue Aug 04, 2009 7:55 pm Posts: 1007 Location: Nova Scotia, Canada
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well, something that used I guess wouldn't be NOT included. So like someone said in the comments on the blog, it might be a death streak thing.
_________________ ------------------------------------------PSN: Stormer77----------------------------------------------------------------------- -----------------------------
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MDubya2
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Post subject: Re: Martyrdom Confirmed But Treated Differently Posted: Mon Sep 21, 2009 10:38 pm |
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Joined: Sat Mar 28, 2009 9:06 pm Posts: 2755 Location: Cloud 9 Platform: XBOX 360 GT/PSN: Private
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I hope it is a death streak, or if not, you atleast need to have a grenade in your inventory for it to work!
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MK UL7RA
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Post subject: Re: Martyrdom Confirmed But Treated Differently Posted: Mon Sep 21, 2009 10:40 pm |
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Joined: Tue Jul 21, 2009 9:02 am Posts: 3146 Location: Lincoln - UK Platform: XBOX 360 GT/PSN: MK UL7RA
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MDubya2 wrote: least need to have a grenade in your inventory for it to work! Nice, I definitely like this idea and it makes sense to!.. 
_________________ Did you just say Rofling?..
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Stormer77
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Post subject: Re: Martyrdom Confirmed But Treated Differently Posted: Mon Sep 21, 2009 11:35 pm |
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Joined: Tue Aug 04, 2009 7:55 pm Posts: 1007 Location: Nova Scotia, Canada
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o ya, I think I would prefer if it was treated as if you had a grenade left rather than a deathstreak.
_________________ ------------------------------------------PSN: Stormer77----------------------------------------------------------------------- -----------------------------
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TheFatherofLies
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Post subject: Re: Martyrdom Confirmed But Treated Differently Posted: Tue Sep 22, 2009 12:01 am |
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Joined: Thu Sep 17, 2009 5:22 pm Posts: 206 Location: Louisville
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I could see it being Death streak but those won't happen too, too often--so it will surprise people more than old Martyrdom)...Copycat and Painkiller seem better. But I'd prefer the "if you're holding one when you die you drop one" theory...It would add more value to Frag X3 (if its in) thus varying up the perk load outs you encounter in the field...And stop the grenade thunder showers at the start of matches on small maps. 
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MDubya2
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Post subject: Re: Martyrdom Confirmed But Treated Differently Posted: Tue Sep 22, 2009 12:08 am |
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Joined: Sat Mar 28, 2009 9:06 pm Posts: 2755 Location: Cloud 9 Platform: XBOX 360 GT/PSN: Private
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Frag X3 is out! Good news IMO.
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Willis2515
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Post subject: Re: Martyrdom Confirmed But Treated Differently Posted: Tue Sep 22, 2009 12:45 am |
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Joined: Mon Aug 31, 2009 6:49 am Posts: 83
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Seriously, Martyrdom never bothered me. Its easy to avoid. Juggernaut is a larger problem by far. The idea of having to have a grenade in your inventory would be nice and more realistic i guess, i like the idea.
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Willis2515
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Post subject: Re: Martyrdom Confirmed But Treated Differently Posted: Tue Sep 22, 2009 12:47 am |
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Joined: Mon Aug 31, 2009 6:49 am Posts: 83
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MDubya2 wrote: Frag X3 is out! Good news IMO. YES! That was a terrible perk. Grenade Spamming was a problem in my opinion in mW1.
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MDubya2
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Post subject: Re: Martyrdom Confirmed But Treated Differently Posted: Tue Sep 22, 2009 1:03 am |
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Joined: Sat Mar 28, 2009 9:06 pm Posts: 2755 Location: Cloud 9 Platform: XBOX 360 GT/PSN: Private
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Willis2515 wrote: MDubya2 wrote: Frag X3 is out! Good news IMO. YES! That was a terrible perk. Grenade Spamming was a problem in my opinion in mW1. Yes it was, especially in modes like HQ.
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